GAMES DESIGN JOURNAL
Aurelia Regina Sutjahjokartiko , (0329953) Games Design Games Design Journal Lecture - 29 March 2018 Week 1 - Introduction of games design On this week , we learn about "theory" of games it self. Games can be divided 4 elements. 1. Gameplay (mechanical part that user will use) 2. Environment 3. Storyline of the game 4. Character In big view of the gameplay, it can be divided into 4 important factors. 1. Challange (Obstacle) As we know, the common game has many obstacles that user should solve it. Without that, gamers wouldnt buy that game since it is not challenging and not fun . But if the a game a lot of obstacle, gamers also wouldnt play again because it is hard to solve it and lazy to solve it since they stuck in same area every time. 2. Strategy Every game has strategy to solve the obstacle. For example Candy Crush game. They need solve the puzzle with same 3 color/ things that precisely same. Then, it will add more score. Another example, Temple Run.